Hello there, my dickless buck-toothed readers, and welcome to the wubbulous world of my blog, as you might have guessed by the lack of people reading this, I am totally new to the realm of "BLOGGING"; also known as "Ass Rape". So for my first act as ruler of my beautiful little kingdom, I bring you a review of one of the best turn based strategy games available for the PlayStation 2 Gaming console: "Disgaea: Hour of Darkness".
Yes, I know that this beauty came out a decade ago, and that the PlayStation 2 has officially died as of forever ago, but that doesn't mean you shouldn't go out and buy a PS2, plug it into your fancy "Quadruple Hi-Def Blu-Ray embedded Sony Omega HDD 9000" Plasma Screen" TV and enjoy a game that involves using what little brainpower you lobe-less infidels thought you castrated when Black Ops came out a week ago.
No. in fact you should go out and get this right now, before it turns into an unobtainable jewel that everybody and their cancer ridden grandmother would gladly cut off their own thumb for.
Here's where my review REALLY begins.
In a universe full of demons, humans, angels and catgirls (meow :3), a world ruled by the demon faction, aptly named "The Netherworld", there lives the son of King Krichevskoy; Prince Laharl, heir the the throne of the netherworld. in the beginning of the game, we find the Prince sleeping in his vampire inspired bedchamber in a heavy slumber, as his loyal vassal "Etna", a young demon in service to the hrone, trying to wake the prince out of his sleep, when Laharl finally awakes, Etna informs him that his Father, the King, Died two years ago by choking to death on a pretzel and that the prince has been sleeping since before he died. Laharl, after giving a remorseless laugh, declares that he will take his rightful place on the throne and rule as the overlord of the Netherworld. and in order to do that, he sets out with Etna and her Simple-minded yet loyal and loveable "Prinny Squad" to vanquish any pretenders to his throne.
The Gameplay Mech is by far one of the most enjoyable systems I've seen in a long time, while in the castle you can walk around freely (albeit theres not much to see) and select what you would like to do, from buying new weapons to reincarnating yourself so you can Level up, there is no short supply on things to do between grinding and story gameplay, which takes me to the actual battling, I say while struggling with the auto-correct spelling function in my browser, while battling, each team has turns in which you can send out troops, attack, defend, use special ability attacks or magics, depending on the weapon and fighter class, and lifting, where you can pick a friend or foe and chuck them in range for an attack or to combine enemy's to create a tougher one. you can even go so far as to capture a monster-type enemy by throwing it into your base panel and letting your people inside duke it out with the foe. if you win, you get the monster. lose, and the base panel is destroyed. as the game continues, you'll find higher level enemys and different enemy classes which can be unlocked through several methods unnamed in this blog. you'll get the hang of the game and find new things all the time in it. I highly recommend this game to anyone who enjoys a good and hilarious story, unforgiving challenges, the ability to LVL UP to LVL 9999, with plenty of bonus endings, extra bosses, high replay value and "Horse Wiener" equiped zombies.
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